- Edit (TBD)
Description
You're likely to find two cruxes on this one, a rather devious, somewhat scary slabby face down low, and a more straight-forward, but more difficult face up high. Climb a short crack to a face with a seam that takes a really good micro-offset (e.g., HB), and find a 5.10 way around the blankness above to easier ground. Continue more or less straight up until it is possible to step slightly right to a bolt and puzzle out the moves for a body-length to a nice ledge and anchors.
Location
Walk left along the base of Glass Ocean past the bolted routes of
Delta Y
,
Lord of the Long Arms
, and
Atlantis
until able to cut back right along the ledge system serving as the walk-off for those routes. Look for an incipient seam above a prominent, somewhat horizontal crack about ten feet off the deck. If you continue to where the ledge system rears up into a corner, you've gone too far.
Protection
Take a set of micronuts (offsets preferable, HB works better than peanut), set of regular nuts, and a single set of cams to 3". Rap from Metolious rap anchors.
Routes in Glass Ocean and Environs
- 3Troubled Seas5.10cTrad