We're giving this page a facelift!
Visit the previous versionto make edits.
Peak Mountain 3

Challenger

FA Jay Smith and Randal Grandstaff
CREATED 
UPDATED 

Description

Challenger may be the first route to be established on this wall but I'm not sure. Rope up below the most central crack system on the cliff and it also has a prominent little porch of rock below. You can also add two more pitches (5.8 and 5.10d) to the four described here.

Pitch 1) -5.10d: Start climbing up moderate terrain directly below the roof that marks the crux of the first pitch. Get below the roof and do some cool opposition moves to gain your position below the roof. Undercling and stem out the right side and keep your eyes peeled for a key foothold out right. Move up easier ground to a two bolt anchor with a small stance.

Pitch 2) -5.10d: climb up a nice crack and layback until it is possible to traverse right towards a little corner/alcove below the main right facing corner that marks the meat of this fine pitch. Climb up the corner using small stoppers for pro, and fingertip laybacks for skills. This eventually eases off and turns into nice hand pods and secure flared locks for about 50 ft. End at a semi hanger with two new studs. Really rad pitch.

Pitch 3) 5.10b: This pitch starts off sorta shitty but I guess is worth while. Do a big reach out right off the anchor and start your grovel through some vegetation for about twenty feet to gain a weird flaring groove. Climb this and gain better ground eventually perching up below a decent sized roof. Do some trickery and bust out the left side of this roof. Then do some more balancy stuff to gain a nice ledge with two bolts for the anchor.

Pitch 4) 5.10b: This pitch can be done one of two three ways. The original line goes up the thin right facing corner off the belay and goes up and right toward a short left facing corner. You can also hand traverse out a thin rail, no feet (5.11) right off the belay and gain the 4th pitch of Jupiter II.

We however downclimbed out right off the belay and traversed until it is possible to grab a cool undercling and crank off a few locks and holds to gain the 4th pitch of Jupiter II as well. Anyway you go it's a decent pitch of climbing with more good rock. Climb up the face with cool holds and semi hollow flakes. Offset Aliens would be nice for this pitch but can totally be done without as well.

The climbing is pretty moderate and never desperate. Make your way up toward the little left facing corner and eventually climb up the arete of this to gain another two bolt anchor with suspect tat. Watch out for the two huge loose death blocks on the left side of the corner. These would be a huge threat to the belayer if dislodged!!

Location

Do four single rope raps to get back to your pack.

Protection

A single rack up to 3" Camalot, but doubles on .3 through 1" is sorta nice. Offset Aliens could definitely be useful and HB Offsets are nice as well. A full set of stopppers and rp's. Ball nuts #1-#3 would probably be helpful as well. Draws and slings as well. One 60 meter gets you up and down. ( New webbing and biners would be nice for the new bolts at the anchors.)