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Peak Mountain 3

Mare's Tail

FA Paul Neal & Charlie Saylan, December 1976
CREATED 
UPDATED 

Description

Go to the South End of Lost Horse Wall, to the fine steep and solid section, as for Dappled Mare.

P1: (5.7, 70') Climb P1 of dappled Mare to the good ledge, and belay, perhaps 70' off of the ground.

Direct start: (This direct start is the first section of Lost and Found). About 40 feet right and up hill from Dappled Mare start, on the right side of a tree. The start is just below an old piton with a new wire on it, and there’s a bolt out left. The the piton and wire really aren’t needed. It’s pretty straight forward to traverse out and clip the bolt. Head slightly diagonally left following the weakness in the rock. This section and about 10 feet more felt like 5.10a/b to me. The crack above looks flared when looking at it far away but once you get up on it there are good placements a .25 - .5 inches. There’s another bolt that can be used after a short section of slab.

P2: (Cl 3, 60) Move the belay well to the right, perhaps 50' to the end of the ledge and then up a slight ramp to the next ledge up and right. Set a belay here and get ready for the next pitch. The direct start will put you here without a traverse.

P3-4: (5.9+, 150-230') This pitch is the cool pitch, and pretty enervating for 5.9. Depending on your exact finish you may need a 70M rope or to break the pitch up. I did this route as a 70M lead to near the true summit of the wall and had hellish drag. I recommend going in 2 pitches or aiming to stop at the shoulder of the wall. Climb up a crack system that goes through the roof up above and continue along a curing crack with jams from finger sized to fist. If you'll break up the pitch, it is best to do this after perhaps 60' or so, before the climb diagonals up and left over a blank face. Continue climbing to a spot where a 1" crack ends (1" TCU or pink tricam is good) and there are a few flaring holds traversing up and right to the start of another thin crack (small nuts). This section is the crux and will feel mildly runout, but will not produce a fall of severe consequence unless you place bad gear. After the crux, you climb up and right in the crack system to the shoulder of the rock. If you've not had enough, you can go up the crumbling shoulder slab to the true summit, but this is poor rock, runout, and a shave hard.

Protection

A set of stoppers, a set of TCU's (one extra 1" piece) and one set of cams to 3.5" Take a few long slings and maybe double up on gear for a long pitch if you don't break it up.