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Peak Mountain 3

The Judge

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Description

A great 5.10 problem! The climb leads up a steep pumpy first section with a fun knee-bar to a nice hanging rest. From there the climb gets steeper up the overhang, or you can climb out right for a little easier and less upper body intensive climbing. From there follow the line of bolts up and around the right side of the tree to the top.

Location

One of the farthest down the line of bolts, The Falling Finger leads up the steep (slightly overhanging) path to the tree hanging down over the cliff. Rappel down or walk back around the cliff to the bottom.

Protection

Bolted all the way, can be lead or easily top-roped from a set of anchors at the top.