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MapDescription
Climbs the crack/groove/general weakness up to a chimney to the top.
Location
2nd route on the left, to the right of Hope. First move is probably the hardest of the whole route.
Descent: From the tree you used for an anchor go away from the cliff face and slightly to the right. You should see a gully going down to the right, this is an easy downclimb that will spit you out in the Comic Gallery. This gully can also be used to gain access to the top to rig a top rope for any of the climbs on A Wall.
Protection
tricams, tcus/aliens, cams up to #2-#3 camalot the chimney could take bigger if you want to bring it up. Trees for an anchor.
Routes in A Wall
- 2Herding Sheep5.6Tr · Trad